Tile detection & Palette organization


Today let me introduce you to the Scanner tool and the organizer

The scanner:

  • If you have an image with the different sprites splitted it will automatically detect them and generate a box containing them
  • The box will be always using the most common used tile size
  • The box can be modified to make it bigger or smaller
  • It also reorganize the different detected images to use as less space as possible
  • You can also discard parts of the image you are not interested in and texture will update
  • The exported of course exports the version with the images already packed

The organizer

  • Organizer allows to move the different tiles from a tile set, imagine you have tiles organized in a way that you don't like, simple drag and drop them to the place you want
  • There is a sprite that needs to be centered? no worries, move the box created by the scanner and it will be updated in the organizer and the palette
  • Organizer also allows you to add empty spaces to images which is useful as the tool always requires at least one empty tile to work

Here is a gif with both tools working together

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